The upcoming camera-enabled launches of EyePet and Invizimals in North America may not be available to PSP Go owners at all. PlayStation.Blog‘s Sid Shuman accurately admits that the upcoming PSP camera was “designed for pre-Go models only,” and the “current camera will only fit onto the larger PSP model. “

Shuman suggests there are “no workarounds,” suggesting he has forgotten about the rarely-seen PSP Go “converter cable,” introduced at Tokyo Game Show last year. Whether or not the attachment will ever find a Stateside release is still up in the air. “We don’t have any information yet on a peripheral attachment for the Go,” a Sony rep told us, neither confirming nor denying the possibility. Of course, should SCEA choose not to ship the cables, there’s another solution: importing from Japan.

JoystiqEyePet PSP and Invizimals may not support PSP Go in North America originally appeared on Joystiq on Wed, 07 Jul 2010 17:40:00 EST. Please see our terms for use of feeds.

Permalink | Email this | <a href="http://www.joystiq.

You know, we were just thinking about how tame ol’ Kratos had become in the latter portions of the God of War trilogy. What happened to the days when he’d straight murder a Greek historical figure, unprovoked, just to solve a puzzle? Fear not — those days will apparently return in Ghost of Sparta.

Continue reading New Ghost of Sparta footage teaches how to solve puzzles with murder

JoystiqNew Ghost of Sparta footage teaches how to solve puzzles with murder originally appeared on Joystiq on Sat, 24 Jul 2010 17:30:00 EST. Please see our terms for use of feeds.

Permalink | Email this | <a href="http://www. joystiq.

Review: Dragon Quest IX: Sentinels of the Starry Skies

If you’re familiar with the Dragon Quest series, Dragon Quest IX: Sentinels of the Starry Skies will feel like a revolution to you, thanks to changes brought in to accommodate its emphasis on multiplayer. If you’re a casual or occasional RPG player, however, it’s going to feel old-school to the point of being conventional. But it works well in either case: new players will find an unusually accessible, entirely pleasant RPG, while Dragon Quest diehards will delight in the addition of new features to the gameplay they’ve loved for years.

Continue reading Review: Dragon Quest IX: Sentinels of the Starry Skies

JoystiqReview: Dragon Quest IX: Sentinels of the Starry Skies originally appeared on Joystiq on Mon, 12 Jul 2010 11:45:00 EST. Please see our terms for use of feeds.

Permalink | Email this | <a href="http://www.joystiq.

Joystiq Podcast 144 – Oh Boy edition

Filed under: Podcasts

Sure, you could listen to a podcast about video games, but there are plenty of those. Wouldn’t you rather listen to dude talk about Quantum Leap for an hour and a half? . .. OK, fine, there are some video games discussed (Dragon Quest IX and Crackdown 2, for example) but it’s mainly Quantum Leap.

Congrats to Alan Black, who we think has eclipsed his own work.

Get the podcast:
[iTunes] Subscribe to the Joystiq Podcast in iTunes
[Zune] Subscribe to the Joystiq Podcast directly in the Zune Marketplace
[RSS] Add the Joystiq Podcast feed to your RSS aggregator
[MP3] Download the MP3 directly

Hosts: Christopher Grant (@chrisgrant), Justin McElroy (@justinmcelroy), and JC Fletcher (@jcfletcher)
Music:Gravity (Don’t Let Me Go)” by Jon Black, “Like a Hitman, Like a Dancer” by A.C. Newman
For fans: Joystiq Podcast Facebook group
New to the show? : Listen to Episode Zero
The Do It Line! : 1-(877)-JOYSTIQ

See all of this week’s links (and what games we played) after the jump.

Continue reading Joystiq Podcast 144 – Oh Boy edition

JoystiqJoystiq Podcast 144 – Oh Boy edition originally appeared on Joystiq on Fri, 09 Jul 2010 17:45:00 EST. Please see our terms for use of feeds.

Permalink | Email this | <a href="http://www. joystiq.

New Halo novels to continue Ghosts of Onyx story

Tor Books has announced that a new series of Halo novels are on the way. Not to be confused with the upcoming trilogy by Greg Bear, these will be penned by Karen Traviss, author of the Gears of War novels as well as the short story “Human Weakness” from the 2009 Halo Evolutions collection.

The first new novel to be penned by Traviss will serve as a sequel to Ghosts of Onyx, and will reveal the fate of its team of Spartans. The series promises to “explore the Halo Universe in the wake of the final events of Halo 3. ” Presumably, the novels will also contain a heavy does of alien murder. We’ve contacted Tor in hopes of pinning down a release window for the new novels. Meanwhile, Bear’s trilogy is set to debut this year.

Find the press release after the break.

Continue reading New Halo novels to continue Ghosts of Onyx story

JoystiqNew Halo novels to continue Ghosts of Onyx story originally appeared on Joystiq on Fri, 23 Jul 2010 20:30:00 EST. Please see our terms for use of feeds.

Permalink | Email this | <a href="http://www.joystiq.

Joystiq Podcast 138 – The Real Monsters edition

Filed under: Podcasts

This week’s podcast had its share of ups and downs … like, there was the time the file got messed up and we had to re-record half the show this morning, or the time we accidentally murdered Justin with a chloroform overdose. Actually, that sounds like a lot of downs. On the “ups” side of things, we talk about Rocket Knight, Steam on Mac OS X, and we answer your wacky emails, so there’s still some good left in the world.

And big ups to Evan Hodgins for his stark vision of an exoskeleton-enhanced Joystiq Podcast.

Get the podcast:
[iTunes] Subscribe to the Joystiq Podcast in iTunes
[Zune] Subscribe to the Joystiq Podcast directly in the Zune Marketplace
[RSS] Add the Joystiq Podcast feed to your RSS aggregator
[MP3] Download the MP3 directly

Hosts: Chris Grant (@chrisgrant), Justin McElroy (@justinmcelroy), and Ludwig Kietzmann (@LudwigK)
Music:Gravity (Don’t Let Me Go)” by Jon Black, “Red Eye” by Ben Kweller
For fans: Joystiq Podcast Facebook group
New to the show? : Listen to Episode Zero
The Do It Line! : 1-(877)-JOYSTIQ

See all of this week’s links (and what games we played) after the jump.

Continue reading Joystiq Podcast 138 – The Real Monsters edition

JoystiqJoystiq Podcast 138 – The Real Monsters edition originally appeared on Joystiq on Fri, 14 May 2010 18:30:00 EST. Please see our terms for use of feeds.

Permalink | Email this | <a href="http://www.joystiq.

YouTube tests new live streaming video platform

YouTube’s new live streaming platform debuted featuring material from four content partners: Howcast, Next New Networks, Rocketboom and Young Hollywood. AFP Siegel and Hamilton said in a blog post that the new platform integrates live streaming directly into YouTube channels. YouTube has featured live streaming of a number of events including White House speeches and press conferences, a concert by Irish rock megastars U2 and Indian Premier League cricket matches. “Based on the results of this initial test, we’ll evaluate rolling out the platform more broadly to our partners worldwide,” YouTube product manager Joshua Siegel and product marketing manager Christopher Hamilton said. YouTube, in a move that highlights the Google-owned video-sharing site’s broadcasting ambitions, launched a two-day trial this week of a live streaming video platform. Broadcasters need to be equipped with a webcam or external USB/FireWire camera. YouTube has been experimenting with more live events as Google seeks ways to turn the site it purchased for $US1.65 billion in 2006 into a money-making venture.
YouTube co-founders Chad Hurley and Steven Chen. Photo: AP

Preview: Ivy the Kiwi?

For some reason, I thought of Prope’s Ivy the Kiwi? as a mellow title, a generally relaxing and lightweight game — at least that’s what I thought before actually playing the game. To my surprise, I was presented with a challenging, often chaotic arcade game instead of a frothy, low-impact diversion. It’s just the kind of game I seek out, actually — a game whose challenge comes from mastering a single, unique gameplay mechanic.

Continue reading Preview: Ivy the Kiwi?

JoystiqPreview: Ivy the Kiwi? originally appeared on Joystiq on Sun, 20 Jun 2010 19:30:00 EST. Please see our terms for use of feeds.

Permalink | Email this | <a href="http://www.joystiq.

Voice texts on road: car makers take a shine to Windows

Nissan’s Leaf electric car will use Microsoft’s software to power its in-car entertainment as well as a program that will calculate the location of the nearest re-charging stations. Research in Motion, the Canadian company behind the BlackBerry smartphone, bought QNX Software, a leading in-car software company, earlier this year. Thilo Koslowski, of Gartner Inc, said: “Consumers are increasingly demanding access to new multimedia content, productivity solutions, and connected services for entertainment and communication from their in-vehicle system, similar to what they expect from their other devices.”

Fiat is the only car company in Australia to use a system developed with Microsoft – Blue&Me.   Another big change will be the ability for car companies to use Microsoft’s Silverflight media player, a rival to the popular Flash player. It allows drivers to control car functions by voice. The integration of Silverlight means improved 2D and 3D graphics on car video screens. QNX already has deals with leading brands including Audi, BMW and Hyundai. Kevin Dallas, of Microsoft’s Windows Embedded Business Unit, said: “Microsoft deeply understands that technology collaboration is paramount to the evolution of integrated, in-vehicle infotainment systems.”

Microsoft is not the only big-name software company to get involved in cars.

Advertisement: Story continues below

MICROSOFT could be about to invade your car. Microsoft says you will be able to send a text message from your car just by speaking. The new system can control the car’s stereo, connect music players via Bluetooth and sync with smartphones to access phone contacts and calendars. Not content with launching its latest Windows-powered smartphone, the company has launched a new assault on the software that powers your car. It can be operated either by a touchscreen or voice commands. Although the software giant already provides systems for Ford, Kia and Fiat, it wants to improve in-car connectivity with Windows Embedded Automotive 7.

Interview: Scott Pilgrim production manager Marc-Andre Boivin

Scott Pilgrim Vs. The World has been selected as one of Joystiq’s E3 Standouts this year. It’s got everything an old school gamer could want: a 2D beat-em-up foundation, pixel art by Pirate Baby’s Cabana creator Paul Robertson and a chiptune soundtrack by Anamanaguchi — not to mention it’s based on Bryan Lee O’Malley’s seminal rock and roll Canadian comic. Can it get any more geek chic than that?

We spoke with Ubisoft production manager Marc-Andre Boivin to learn more about how this nugget of awesomeness came about, the PSN timed-exclusivity agreement and our one disappointment so far: the game’s lack of online co-op. The full interview follows.

Joystiq: This Scott Pilgrim game is sparkling with indie charm, and yet it’s being made by Ubisoft — a big company. How did this project come about at Ubisoft?

Marc-Andre Boivin: From my understanding, Universal first proposed a project to Ubisoft, and it was the vision of the initial director and the initial team. They worked with [Scott Pilgrim creator] Bryan Lee O’Malley, with the creative team in place, and they found that the beat-em-up style with the pixel art style was a good direction to go.

I think everyone agreed at that time that this could be interesting, and I think the creator of the books, Bryan Lee O’Malley, liked the genre as well. So they started the project that way. Since the beginning, that was the vision — a beat-em-up with the pixel art style that we have.

Continue reading Interview: Scott Pilgrim production manager Marc-Andre Boivin

JoystiqInterview: Scott Pilgrim production manager Marc-Andre Boivin originally appeared on Joystiq on Fri, 25 Jun 2010 17:00:00 EST. Please see our terms for use of feeds.

Permalink | Email this | <a href="http://www.joystiq.