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Preview: Mortal Kombat

While E3 attendees file out of a darkened room after a demonstration of the new Mortal Kombat, series co-creator Ed Boon is approached by a pair of enthusiastic fans. He gladly gives them a few autographs, and his face lights up in surprise when he learns that they’ve grown enamored with the fighting franchise in their 18 years of existence — despite being born well after its inception. Has Mortal Kombat really been around for almost 20 years?

Working from NetherRealm Studios — owned by Mortal Kombat‘s new custodian, Warner Bros. Interactive Entertainment — Ed Boon doesn’t limit his interaction with fans to chance encounters. The upcoming reboot is being driven by three major requests from series fans, which Boon calls his “marching orders.” They’ve suggested a return to the M-rated presentation following 2008′s Mortal Kombat vs. DC Universe (check), a deeper fighting system (check) and, of course, a new set of outrageous fatalities (check out that perforated spleen).

Boon claims that every combatant’s interior, from the soon-to-be-shattered bones to the sickeningly squishy internal organs, has been modeled. It’s not often that you get to literally see an artist’s blood, sweat and tears in a game, but Boon assures me that when attacks find their mark, all “that shit pours out of them. “

Continue reading Preview: Mortal Kombat

JoystiqPreview: Mortal Kombat originally appeared on Joystiq on Sun, 20 Jun 2010 18:30:00 EST. Please see our terms for use of feeds.

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Preview: Mafia 2 (and Mafia 2 3D)

Mafia 2 feels, from the demo we played, like it could just as easily be called Grand Theft Auto: Godfather. If that’s what you’re looking for from the mob-o-rama sequel, then celebrate by throwing someone off a pier with cement shoes.

It’s actually pretty hard to note anything unexpected or different in the Mafia 2 demo. Almost everything you’d expect from a game that borrows heavily from the GTA IV template is there, both the good and the bad.

Gallery: Mafia II

Continue reading Preview: Mafia 2 (and Mafia 2 3D)

JoystiqPreview: Mafia 2 (and Mafia 2 3D) originally appeared on Joystiq on Sun, 20 Jun 2010 17:00:00 EST. Please see our terms for use of feeds.

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Despite “generally favorable reviews,” there were quite a few people out there who had some serious problems with Fable 2. And to hear Lionhead’s Peter Molyneux talk at the Develop Conference in Brighton today, he’s one of them.

Molyneux’s hour long on-stage presentation of Fable 3 included a veritable smorgasbord of self-deprecating remarks about the problems in the first two Fable games that would be fixed or mitigated in the threequel. For instance, Molyneux lambasted his studio for throwing way too many unnecessary features into Fable 2, even citing a study showing that most people didn’t use more than 60% of the available features. Even when a feature was used, Molyneux said, it was often only used once and didn’t factor into the larger game enough. For example, “most people did get married, but it didn’t mean anything, it was just an excuse to have sex,” he said. At one point Molyneux likened Fable 2 to “designing a car with 300 buttons on dashboard when you only need a steering wheel.”

Gallery: Fable 3 (E3)

Continue reading Develop: Molyneux talks Fable 2 problems, Fable 3 fixes

JoystiqDevelop: Molyneux talks Fable 2 problems, Fable 3 fixes originally appeared on Joystiq on Thu, 15 Jul 2010 17:32:00 EST. Please see our terms for use of feeds.

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Preview: Mafia 2 (and Mafia 2 3D)

Mafia 2 feels, from the demo we played, like it could just as easily be called Grand Theft Auto: Godfather. If that’s what you’re looking for from the mob-o-rama sequel, then celebrate by throwing someone off a pier with cement shoes.

It’s actually pretty hard to note anything unexpected or different in the Mafia 2 demo. Almost everything you’d expect from a game that borrows heavily from the GTA IV template is there, both the good and the bad.

Gallery: Mafia II

Continue reading Preview: Mafia 2 (and Mafia 2 3D)

JoystiqPreview: Mafia 2 (and Mafia 2 3D) originally appeared on Joystiq on Sun, 20 Jun 2010 17:00:00 EST. Please see our terms for use of feeds.

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CVG is posting new footage of Metroid: Other M all week, starting with a weird cutscene depicting Samus as a space baby. We’re happy to see these videos now, but we’re also slightly hesitant, knowing that we’re going to see them again as unskippable in-game FMV.

Continue reading Metroid: Other M trailer features the ‘birth of Samus’

JoystiqMetroid: Other M trailer features the ‘birth of Samus’ originally appeared on Joystiq on Mon, 12 Jul 2010 12:44:00 EST. Please see our terms for use of feeds.

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All we’ve ever wanted from this humble weekly feature is for one reader — just one! — to react as passionately to our favorite comics as the now-infamous Hungrybear did to those full-on double rainbows. We’re not sure how to go about accomplishing this feat. We could try contacting each webcomic to ask if they’d turn up their color intensity, but that may be too much to ask. We’ll just have to hope that you guys are already in a really good mood, and are prone to spontaneous emotional breakdowns.

Check out our seven favorite gaming-centric comics from the past week below, then vote for your favorite in the poll posted after the jump!

Peace for Cybertron (Virtual Shackles)
The Grim Curriculum (Penny Arcade)
Voltorb (Brawl in the Family)
DLC Decisions (Extra Life)
Make the Kinection (Dueling Analogs)
See You in Ten to Twenty (No Cash Value)
ID, Please (Nerf Now)

Continue reading Weekly Webcomic Wrapup is so bright and vivid

JoystiqWeekly Webcomic Wrapup is so bright and vivid originally appeared on Joystiq on Sat, 10 Jul 2010 23:59:00 EST. Please see our terms for use of feeds.

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All we’ve ever wanted from this humble weekly feature is for one reader — just one! — to react as passionately to our favorite comics as the now-infamous Hungrybear did to those full-on double rainbows. We’re not sure how to go about accomplishing this feat. We could try contacting each webcomic to ask if they’d turn up their color intensity, but that may be too much to ask. We’ll just have to hope that you guys are already in a really good mood, and are prone to spontaneous emotional breakdowns.

Check out our seven favorite gaming-centric comics from the past week below, then vote for your favorite in the poll posted after the jump!

Peace for Cybertron (Virtual Shackles)
The Grim Curriculum (Penny Arcade)
Voltorb (Brawl in the Family)
DLC Decisions (Extra Life)
Make the Kinection (Dueling Analogs)
See You in Ten to Twenty (No Cash Value)
ID, Please (Nerf Now)

Continue reading Weekly Webcomic Wrapup is so bright and vivid

JoystiqWeekly Webcomic Wrapup is so bright and vivid originally appeared on Joystiq on Sat, 10 Jul 2010 23:59:00 EST. Please see our terms for use of feeds.

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Grab your golems, pick up your Paladins and drag out your Druids, because Diablo 2 is now officially ten years old. Originally released on June 29, 2000 the game is still being played today on Blizzard’s Battle.net. What’s more, Blizzard is still updating Diablo 2, with the most recent patch having been launched in March.

Let’s just hope it’s not another ten years before Diablo 3 shows up.

JoystiqDiablo 2 summons its tenth anniversary originally appeared on Joystiq on Tue, 29 Jun 2010 20:35:00 EST. Please see our terms for use of feeds.

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Riot Games’ League of Legends has been winning accolades and fans since it released last year for a few different reasons. It’s a highly polished version of Defense of the Ancients, the company has supported the game with continuous updates and new content, and oh yeah — it’s a free-to-play title.

Lately, Riot has been working on a major update they’re calling “Season One,” designed to make the game a little more compatible with competitive play, as well as implement some of the most requested features for the game. The update should be out within a few weeks, they told us, but on the floor of E3, we got to see some of the new tweaks in action.

Continue reading Preview: League of Legends, Season One

JoystiqPreview: League of Legends, Season One originally appeared on Joystiq on Sun, 20 Jun 2010 15:30:00 EST. Please see our terms for use of feeds.

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The truth of the matter is that we are still recovering from E3 2010 here at Big Download, but we managed to come out of our coma to post up the highlights of the past week in our coverage of PC games. That includes our post-E3 coverage of a number of games we didn’t get to last week (if you missed our previous and massive amount of E3 2010 coverage check out last week’s Best of Big Download post).

Exclusive Features

Continue reading The Best Of Big Download: June 21 – 27

JoystiqThe Best Of Big Download: June 21 – 27 originally appeared on Joystiq on Sun, 27 Jun 2010 23:30:00 EST. Please see our terms for use of feeds.

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